package linguo.level.mapObjects.misc;

import linguo.Data;
import linguo.level.Board;
import linguo.level.mapObjects.CasilleroNoTransitable;
import linguo.player.Bullet;

public class CasilleroVoid extends CasilleroNoTransitable {

	public CasilleroVoid(Board board, int x, int y) {
		super(board, x, y);

		this.image = Data.SPRITE_SHEET.grabImage(0, 7);
	}

	public void atacar(Bullet bullet) {
		bullet.destruir();
}
}
